Being rated means a floor supervisor is logging your buy-in, average bet and duration against a player account. Everything from comps to credit lines to invitations runs off that record.
Ratings are estimates made by a person watching several tables, so they are imprecise and generally conservative. Handing over a card at the start of a session rather than the end usually improves the record considerably.
The trade is straightforward: a rating is worth comps and costs privacy. The casino knows what you play, when, and for how much.
Ratings are also portable in ways players underuse. Most large groups share a single player account across every property they own, so play recorded in one city counts toward offers in another. Registering once and using the same card everywhere in the group is worth more than optimising any single visit.
Related terms in casino floor
- Commission — A percentage charged on winning bets that would otherwise favour the player.
- Push — A tie in which the bet neither wins nor loses and the stake is returned.
- Natural — A hand that wins immediately on the first cards dealt.
- Shoe — The box holding several shuffled decks from which cards are dealt.
- Cut card — A coloured plastic card placed in the shoe to mark where dealing stops.
- Penetration — The proportion of a shoe dealt before the reshuffle.
Where an entry quotes a number, that figure comes from the computed sections of this site rather than from another glossary, so the definition and the derivation cannot drift apart. Each entry links to the page where the number is worked out.